top of page
Time Punch: Prologue
October 2011-April 2012. Second Year Project.
NYT-BD Studios consisted of:
Iain Walsh
Matthew Moakes
James Campbell
Using physics to jump
Tutorial
Platforms
Using physics to jump
1/7
Saving the universe one punch at a time!
Created by NYT-BD studios, Time Punch Prologue was a second year 2D Platforming game, where the player had to take advantage of their time powers to get to the bottom of a conspiracy involving the time nexus going out of control. Working with fellow designer Tommy Turner, I designed the levels and gameplay progression.
bottom of page